"Yeah! Let's get the same girl pregnant tonight!" - Rafi, from "The League"
How is this TSB league possible??
I've downloaded the NES Emulator known as "Nestopia". I've also downloaded the original NES Tecmo Super Bowl Rom. Using Nestopia I will simulate the games on my computer and extract the stats from each game using a program that was written by some random fan of TSB. I'll then calculate the points for each team and post the results. It's that simple!The Basics
This league has 10 owners. Each owner will draft a team consisting of 12 total players/units. I'm hoping this Draft will be Live! The Draft will take place in the normal format (1-10, repeat) and last 12 rounds. You are required to draft the number of players per position listed below, and upon drafting the "Wild Card" you must announce that it is your Wild Card pick.
This league has 10 owners. Each owner will draft a team consisting of 12 total players/units. I'm hoping this Draft will be Live! The Draft will take place in the normal format (1-10, repeat) and last 12 rounds. You are required to draft the number of players per position listed below, and upon drafting the "Wild Card" you must announce that it is your Wild Card pick.
- 2 Quarterbacks
- 2 Running Backs
- 3 Wide Receivers
- 1 Tight End
- 1 Kicker
- 1 Kick Returner
- 1 "Wild Card" Player (Any player position listed above)
- 1 Defense/Special Teams Defensive Unit
Each week, every player/unit except the Wild Card will play. If you choose to substitute the Wild Card for one of your regular starters, you must inform the Commissioner before the Week is begun. If I do not receive a request I will assume the WC is on the bench. Owners can choose to use the WC for several reasons: one of your players is on a bye, injured, or simply in a slump. However, you only have ONE Wild Card player, so if you have more than 1 injury or bye then you'll simply be down "X" amount of players for the week. Keep that in mind when you draft players!
Trades are allowed, but not after Week 10, and it must be a 1-for-1, 2-for-2, etc., to ensure each team has the same number of players. As usual, this must be approved by the Commissioner.
Scoring
Scoring will span across all positions, and is calculated as follows:
- Passing TD's: 4 pts
- All other TD's (O, D, or ST): 6 pts
- Reception: 1 pt
- Passing Yards: 25 yds = 1 point (.04 points/yard)
- Receiving Yards: 10 yds = 1 point (.1 points/yard)
- Rushing/Return Yards: 10 yds = 1 point (.1 points/yard)
- All Field Goals: 3 pts
- All Extra Points: 1 pt
- Sacks: 1 pt for Defense
- Turnovers: -2 pts for Offense/ST Unit, +2 pts for Defense/ST Unit.
Team Defense involving points scored will use the standard system, listed below.
- 10 pts ----- 0 pts allowed
- 7 pts ----- 2-6 pts allowed
- 4 pts ----- 7-13 pts allowed
- 1 pt ----- 14-17 pts allowed
- 0 pts ----- 18-21 pts allowed
- -1 pt ----- 22-27 pts allowed
- -4 pts ----- 28-34 pts allowed
- -7 pts ----- 35-45 pts allowed
- -10 pts ----- 46+ pts allowed
Divisions
There will be 2 divisions of 5 teams (each randomly selected), and 6 teams will make the playoffs: The 2 Division Winners and the 4 Wildcard Teams with the best remaining records. All teams will be re-seeded for the Playoffs, with the 1 and 2 seed receiving a Week 15 First Round Bye.Tie-Breakers
Any tiebreakers in the post-season will be broken according to Record-->Head to Head-->Total Points-->Points Allowed. Regular season tie scores will stand.
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